游戏介绍:
《欺诈之地 Griftlands》是一款卡牌组建的rogue-like游戏,你可以在游戏中协商、战斗、行窃或是说服他人来达到自己的目的。每个决定都至关重要,不管是接受什么任务、跟谁交朋友、还是收集哪些卡牌。
最低配置:
需要 64 位处理器和操作系统
操作系统: Windows 7 (64 bit)
处理器: Dual Core 2 GHz (64 bit)
内存: 4 GB RAM
显卡: Intel HD 4600 (AMD or NVIDIA equivalent)
DirectX 版本: 11
存储空间: 需要 4 GB 可用空间
推荐配置:
需要 64 位处理器和操作系统
操作系统: Windows 7 (64 bit)
处理器: Dual Core 2 GHz (64 bit)
内存: 4 GB RAM
显卡: GTX 970 (Dedicated 4GB AMD or NVIDIA equivalent)
DirectX 版本: 11
存储空间: 需要 4 GB 可用空间
游戏视频:
游戏截图:
说明:winRAR解压,安装游戏记得全英文路径,关杀毒软件哦。
steam:https://store.steampowered.com/app/601840/_/
发行日期:2020年6月15日
小型更新/补丁说明 已发布 3月19日周五 March Hotfix!
Hey Grifters,
We’ve been fixing lots of bugs over on the experimental branch since the last update. This hotfix brings those fixes to release:
- add more location restrictions to smith_story_beach_party.lua to fix travel bug if you click relly fast
- Added a nil-check in the “Smashing” daily feat
- Added an IsActive check in disruptor_field to prevent an infinite loop if the automech dies while the buff is active
- Added death loot for the Deltrean Diplomat
- Added Shredmaw and Droad to Rook and Sal brawls
- Added the mutation card to smith_story_take_a_sample.lua
- Added the Shredmaw and Droad to daily_boss_rush.lua
- Adjusted the scaling of all flourish related mettle upgrades so they scale to 1x instead of 1.5x
- Comedy Club: Fix text showing which cards were upgraded
- Deltrean Dignitary now gains Counter from their taunt
- Don’t give saved life opinion event if your partner is dead on smith day 3.
- Exclude Luminari from being targets for side quest: Bounty Hunt.
- fix bad transition out of smith event if you decline to lick any goo
- Fix followup quest crash if target is dead in side_smith_sponsorship_deal.lua
- Fix gaining full flourish amount for attack damage that was partially defended.
- Fix Oolo hating you for killing his brother even if you left Foolo alive.
- fix timing of fssh askabouts on day 4
- Fix tracking of boss defeats on prestige not occurring for certain paired bosses like the Drusk, or the Twins.
- Fix warning about redundant ambush_Site casting. Fix a random roll that was locked from a previous debug checkin.
- Fixed bug caused by passing a difficulty level higher than 5 to the MONSTER_MASH combat party
- Fixed bug where Nadan could summon goons despite being stunned
- Fixed bug where reloading could change the boss in smith_story_marriage_contract.lua
- Fixed bug where reloading could change the boss in smith_story_tei_day_3.lua
- Fixed crash in smith_story_beach_party.lua
- Fixed incorrect cast member references in smith_story_beach_party.lua when asking Moreef about certain friends
- Fixed missing battle flags in experiment_smith_final_fight.lua
- Fixed smith being on the wrong side in side_smith_three_is_a_party.lua
- give palamborat the plot armour tag, so that he’ll only show up at the end
- Mark the oshnu as wanted_alive in sidejobs/SMITH/side_smith_three_is_a_party
- minor balance change to the flead queen
- Muliffee has a better range of opinion events in her final quest
- Mullifee and theroux will help you against vix if they are at least neutral towards you.
- Mutant Vix is now mute
- Oolo and foolo hate you for killing their sibling
- Reassign pre-determined battlefield graft if it is already owned or otherwise invalid.
- Regular Vix no longer surrenders after a set number of turns. Increased Vix’s panic
- Revised Rook slide art
- Slightly reduced Mutant Vix’s maximum health
- The “terror” perk now applies 5 flat morale damage rather than a percentage
- the zealots now only incept kunais if their zealot_throw attack is not evaded
- Updated behaviour for Regular Vixmalli fight
- Updated the boss options in Smith’s Brawl since they did not include some of his bosses
- Validate OnWin/OnSuccess usage. Unfortunately runtime is the best we can do.
- Vix’s lumicytes are now slightly weaker
- You gain Flourish now for receiving damage, instead of defending damage (which didn’t work anyway).
- your comrades hate you and leave you if you abandon them in side_smith_seemli_triangular_firing_squad
- Add character music system to support multi theme character convos
- Add scroll bar if needed to the cards tab of the Compendium
- Added missing graft icons to the “Buy Graft” options in sal_story_merchants.lua and smith_party_store.lua
- Adjusted the fighter formation in mutant_vix.lua to prevent overlapping
- Allow you to preview voices in the compendium using a controller
- arrange night quips by character / day ( placeholders for now )
- Avoid superfluous calls to UnitFrame:DoLayout. It is called from FightScreen:DoRender once a frame anyways.
- Batch NegotiationPanel:RefreshDamagePreview calls
- Blacklist will have its pre-requisite hilight if the opponent negotiator’s name isn’t already on the list.
- Buttons with no right-click functionality shouldn’t make sounds when you right click them
- clear text history and add a little pause after accepting/declining a quest, to improve readability
- Disable the lore tab in the compendium (at least for now)
- Don’t auto-advance selected advancement when a game is won, it will remain at the last level you selected until you manually change it.
- Don’t show ‘playable cards left’ warning for Toolbox cards, even if the option is enabled.
- don’t show agents in plaxes that shouldn’t show agents, even when doing a force refresh
- Don’t upscale card packs in Big/Bigger UI mode, as they don’t fit onscreen.
- Fade directly from combat to GameOver presentation when completing brawl.
- fix (??) for character music resuming after being interrupted by other, noncharacter music
- Fix a crash if the deckscreen filter sidebar is open when the deckscreen is closed (eg. due to upgrading a card)
- Fix brawl boss icons not showing a tooltip if it is your current node.
- Fix cards without hit anims from being cleared from the player preview in combat. (This could result in a lingering incorrect previews, such as playing Portable Bunker followed by RPG, which would indicate you are attacking your ally)
- Fix character mettle tooltip in compendium always stating 0/0.
- Fix chemist lipsynch
- Fix damage arrow previews from being rendered beneath core arguments.
- Fix for bad quest layout, if the todo list has already started updated when its contents is changed. (can happen if multiple quests change at a time)
- Fix HUD positioning for Mutated Lumicytes.
- Fix inaccurate Daily Mode tooltip
- Fix redundant hints in Card Compendium to view card info. Only show (RT).
- Fix repeating hover sound being triggered when calling TargetArrow:AttachToPosition each frame.
- Fix restoring default focus to argument if viewing draw/discard deck from Argument Inspection mode.
- fix robotBoss voice actor
- Fix string in the compendium when you have beaten a boss as max prestige
- Fix the gamepad control hints mentioning shills instead of points for various draft options.
- Fix top screen not refreshing in the FE after ChooseCardsPopup changes overlay status on itself.
- Fix vix lipsynch
- Fix y-offset for ChooseCardsInHand panel.
- Fixed incorrect loc key in smith_story_take_a_sample.lua
- Fixed innate_instinct using an invalid anim
- Fixed missing brawl/daily icons for certain bosses
- Fixed missing celebration anim for Lumin Turrets
- Fixed missing stage direction in smith_story_take_a_sample.lua
- Gamepad: Bind (RT) to Fighter Details, instead of (A) to be consistent with viewing card details.
- Gamepad: CardArrangement, ChooseCardsPanel: Don’t show tooltips on focus because they are too opaque. This could be overriden on pc using the [gameplay] card_tooltip_on_focus ini setting.
- Gamepad: Disable normal menu accept (A) option to draft cards and grafts, to fix accidental picks.
- Gamepad: Disallow (A) for drafting card packs, as no such hint is shown.
- Gamepad: Don’t show Flourishes hint during enemy turn.
- Gamepad: Fix targetting arrow sometimes not following focus widget in battle.
- Gamepad: Handle but don’t show (B) Cancel hint when selecting cards in negotiation.
- Gamepad: Handle but don’t show (B) Cancel hint when selecting cards.
- Gamepad: Map graft draft to (X) so it’s consistent with card drafting. Fix ‘click’ sound playing when pressing (A) even though nothing happens.
- Gamepad: move Change Wheel to (RT); (LT) toggles between Inspecting arguments and cards, to be symmetric with battle.
- Gamepad: Remap view draws/discards to LB/RB, inspect to LT/RT, Flourish to RS.
- Gamepad: Suppress card details hint for CardArrangements, since it conflicts with viewing Discards.
- Gamepad: Suppress End Turn / Run while inspecting fighters or arguments.
- Gamepad: suppress show focus on cards in general.
- Give moreef a sad bonus string in smith’s brawl
- GraftsCompendiumDetailsPopup now shows whether you have seen and installed the graft
- Hook up happy_call_pet quips
- hook up new music for mullifee
- In Bigger ui mode, set focus dir on the small_screen_focus_card so that left/right navigation always works.
- Initialize gamepad reticule when showing the TravelScreen to the player location.
- Loadout screen no longer indicates you have perk points to spend if you’ve unlocked all perks.
- make question go away after it is asked in dangerous_goods_seller.lua
- mettle upgrades are presented in a sorted order
- nil-check source_widget when updating targetting arrows. Not sure how this can happen however, but it seems to be a rare potential crash.
- only assign default focus when restoring the ChooseCardsPopup in gamepad mode.
- Only emote “injured” when being removed from an encounter at the end of combat if you are an active speaker (prevents talking animals in rare cases)
- Play acquired_flourish sound when choosing a Flourish from the popup.
- play character flourish sounds when you unlock flourish in negotiation
- play notification sfx with panning
- Pressing (B) while previewing a card in battle or negotiation will unfocus any currently selected card for easier viewing of the battlefield.
- refresh music when starting a negotiation, and favour the negotiation music over character music
- Remove an extra transition to the location screen between negotiating for a boss ally and fighting the boss.
- Restore last focus when viewing details on card/graft from DraftChoicePopup, PickGraftScreen, and CardShopScreen
- Roaloch: Fix spelling.
- Selecting combat/negotiation using gamepad will first invoke the preview panel, and only then engage. This prevents the preview panel from automatically showing up and obscuring dialog.
- Show cosmic grafts in the compendium
- ShowToolTipOnFocus for cards in the ChooseCardsPopup and ChooseFlourishPopup.
- Skip mouse-only hit testing in combat while using gamepad that was causing occasional fighter info popups to appear.
- Smooth over transitions to the bar after completing brawl side jobs.
- So. Many. Typos.
- Suppress (Y) View Hand hint when choosing a card from your hand. On M&B this is the “Hide Panel” button, which still exists, but in M&B you can still tooltip fighters etc. so it has some use. Not so on gamepad.
- The new game progress widget can be focused via gamepad to show the details tooltip indicating various contributions to character progress.
- timing fix for opinion event when you betray foolo
- Triangular Firing Squad: Fix typo, premature stage exit.
- Unlock the neural_braid in the compendium when you get the upgraded version in event_merchant_startup
- Use Bloom instead of Tint to indicate Turbo Cursor is activated.
- Added a mutator that lets you draft two Cosmic grafts at the start of the game
- Added missing debuff flag for the drone goon’s rifle butt attack
- Added missing upgrade highlight on Boosted Blood Flow
- Added the Duck! and Center of Attention cards
- Added unique icon and text colour for the Cosmic grafts
- Clarified desc of Double Down
- Fix card text consistency for upgrades to Fan the Hammer.
- Fix potential crash negotiating vs. Oshnus
- Fix the Handy perk restoring charges to negotiation item cards.
- Fixed bug where brain_harp was reducing, not increasing, overflow damage
- Fixed bug where declining boss grafts didn’t grant the correct amount of shills
- Fixed bug where Doubt could target Levy
- Fixed bug where Greedy could be targeted by Doubt
- Fixed bug where pursue was increasing the damage of cards by 4 instead of 2
- Fixed bug where Sapping Bile blocked its own power removal
- Fixed bug where Vix’s Prickly applied a non-int amount of composure
- Fixed crash caused by Vix not having any targets to shield
- Fixed desc of Battle Stein (amount of adrenaline was missing)
- Fixed missing upgrade highlight for Boosted Refusal
- Fixed missing upgrade highlight on Wide Do Over
- Flame Cannon: hilight Burn keyword.
- Gave the old brawl grafts their own rarity, Cosmic
- Increased cost of Overdrive and gave it Burnout. Enduring upgrade replaced by Stable.
- Klipper no longer shows a condition icon
- Mark Hanbi’s Hilt Slam as a debuff.
- Protect against nil card.threshold value in Card:CalculateThresholdText. This should never be the case (only cards with defined thresholds ever make this call), but mods may tinker with a card’s values.
- Rescind can now be played without renown
- Shifting Mutation: Fix infinite loop in confront.
- Shifting Mutation: Fix wrong combat patrol and OnWin specifier when failing negotiation.
- Weezil’s Conditioning now uses its own stacks to show how much more power can be removed
- Avoid full hand refresh when processing DELTA_ACTION_COUNT, CONDITION_ADDED, CONDITION_REMOVED. It’s only necessary for debug commands which modify state outside the normal course of the card sim.
- clean up cardwidget:SetOutline to do less redundant work
- don’t double-layout tooltip widgets
- don’t refresh new card widgets twice when adding to hand
- fightscreen can preload defs, which can preload defs
- Keep fightarrow.tex, negotiationarrow.tex loaded
- make cardwidget:refreshcard cheaper by not recalculating everything every time
- Remove potentially superfluous Refresh cards.
- void_chain preloads the anims for the monster it wants to spawn
Thanks for playing! You can see our most recent roadmap here.
常见游戏安装错误解决方法:
1、报错缺少DLL文件。安装系统常用运行库https://www.lanzoux.com/b0bwqvazg密码:dkw8
2、双击程序没反应。文件夹不要有中文例如D:\BaiduNetdiskDownload\生化危机重制版,后面中文路径改成英文
3、出现启动Steam程序。免DVD补丁未起作用,解压时关闭杀毒软件,防止误杀。
CODEX/PLAZA镜像版游戏怎么安装?镜像游戏怎么改中文?/310833.html
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