《七日杀 7 Days to Die》中文版百度云迅雷下载v19.2.b3

游戏介绍:

《七日杀 7 Days to Die》是一款第一人称射击、恐怖生存、塔防与角色扮演要素于一身的开放世界游戏,游戏背景设定在第三次世界大战过后的近未来,那时地球表面已经变成废墟,更糟的是,没有人知道到底是因为辐射、生化武器还是天灾,导致地面上出现了一群僵尸。

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最低配置:
需要 64 位处理器和操作系统
操作系统: Windows 7 or higher (64-bit)
处理器: 2.4 Ghz Dual Core CPU
内存: 8 GB RAM
显卡: 2 GB Dedicated Memory
DirectX 版本: 11
网络: 宽带互联网连接
存储空间: 需要 12 GB 可用空间
声卡: Sound Card: DirectX® Compatible
附注事项: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
推荐配置:
需要 64 位处理器和操作系统
操作系统: Windows 7 or higher (64-bit)
处理器: 3.0 Ghz Quad Core CPU or faster
内存: 12 GB RAM
显卡: 4 GB Dedicated Memory
DirectX 版本: 11
网络: 宽带互联网连接
存储空间: 需要 12 GB 可用空间
声卡: Sound Card: DirectX® Compatible
附注事项: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
游戏视频:

游戏截图:

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说明:winRAR解压,安装游戏记得全英文路径,关杀毒软件哦。

steam:https://store.steampowered.com/app/251570/7_Days_to_Die/

发行测试版 来自:7 Days to Die 已发布 10月1日周四 已进行 1 小时 20 分钟 Alpha 19.2 B3 Experimental is out!

Alpha 19.2 B3 Experimental is out. Lots of fixes and Steel Series Game Sense Integration!

Forum Bug Pool & Release Notes!

This is how you access the A19 Experimental build:

  1. Right click on the game in steam
  2. Click on properties
  3. Click the “betas” tab
  4. The drop down menu will have latest_experimental available
  5. Select that and wait for the game to download.

With A19.2 we enabled Steel Series’s game sense feature, allowing Steel Series Mouse and keyboard users to have some ingame events tied to their hardware LED lights.

We currently support (default settings):

  • Time Progression: F1-F12
  • Ammo: 1-0
  • Health: Q-P
  • Bloodmoon Warning: A-L
  • Visibility Meter: CTRL – ~
  • Tool / Weapon Durability: Num – –
  • Player Facing Direction: numpad 1-9
  • Bleeding: Del-Pause
  • Being Hit: Mouse
  • Duke Amount: Display

Changelog A19.2 b3

Added

  • Console command “ai pathgrid”
  • Console command “gfx dti” to set distant terrain instancing
  • Console command “gfx dtpix” to set distant terrain pixel error
  • Trees are set to consistent LOD transition values by code
  • Support for Steel Series SDK
  • We also updated to a new version of microsplat, improving performance.

Changed

  • Renamed console command “ai path” to “ai pathlines”
  • Optimized path grid move buffer copy
  • Optimized path grid block checks and misc
  • Reduced the effect of High and Ultra Object Quality settings
  • Deleted WaterDepthRecorder that reduced FPS a bit
  • Updated terrain shaders
  • Improved terrain shader settings for better performance
  • Prefab editor to use same tree LOD bias as game
  • Our custom speed tree shader to Alpha Test queue

Fixed

  • Trees are not rotated correctly on the diagonal directions
  • Desert terrain normal textures not set as normals
  • FirMed01 tree popping in oddly
  • Two trees not instancing
  • 8 block entities not instance rendering
  • You could see under the water plane when camera was close to it
  • Unlit explosives can explode in hand after throwing a lit one

系统常用运行库https://www.lanzoux.com/b0bwqvazg密码:dkw8
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