游戏介绍:
《MMORPG大亨2 MMORPG Tycoon2》是一款独立制作MMORPG游戏的模拟器,创建您梦想中RPG世界并拥有完全的控制权。
最低配置:
操作系统: Microsoft Windows XP or later (64-bit)
处理器: Intel Core 2 Duo or equivalent
内存: 4 GB RAM
显卡: Discrete graphics card, support for OpenGL 3.3
存储空间: 需要 300 MB 可用空间
推荐配置:
操作系统: Microsoft Windows 7 or later (64-bit)
处理器: Intel Core i5 or i7 or equivalent
内存: 8 GB RAM
显卡: Discrete graphics card, support for OpenGL 3.3
存储空间: 需要 300 MB 可用空间
游戏视频:
游戏截图:
说明:winRAR解压,安装游戏记得全英文路径,关杀毒软件哦。
steam:https://store.steampowered.com/app/486860/MMORPG_Tycoon_2/
中文设置:options-语言-简中
定期更新 来自:MMORPG Tycoon 2 已发布 9月22日周二 v0.17.143
Hey everyone, the long-awaited Party Update is now here!
Here’s what’s new!
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Players now form parties!
Your Subscribers can now form parties of up to four players to take on your MMO together! If you’ve developed the ‘Parties’ technology, you can enable this feature from the ‘Design’ window’s “Features” tab, and then players will tend to gather around Taverns to form parties.
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New Artist, New Buildings!
Adds a whole bunch of new building model variants. Almost every type of functional building now has two or three new versions of the standard model.
We now have a new artist on the team, working on making heaps of new buildings and game assets, and this is just the first drop of those new assets; we’re planning to continue with more regular art updates over the coming weeks!
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Unsubscription Report
There’s now a new “Unsubscribe Reasons” Report, which can tell you what players have given as reasons for unsubscribing from the game (along with tracking the total number of unsubscribers over time).
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Subscription Savings Plans!
Previously, a lot of subscribers would unsubscribe when their subscription fees came due because they didn’t have enough money in their daily entertainment budgets to pay the whole fee. Now, they’ll save up toward the subscription fee in advance, so this should be much less of a problem!
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Solid Walls
Players should no longer walk through walls (or over mountains or etc), if you’ve completely walled off the place that they wanted to go to. (previously, if there was no legal way to reach their desired destination, they’d ignore obstacles in order to get there. Now they’ll just fail to go there, instead)
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Littering is Bad, M’Kay?
Fixes the infamous “dropped weapons” bug, which would sometimes result in dozens or even hundreds of pure-white weapons being randomly strewn about on the landscape. (This mostly happened on larger games, when players bought weapons while out of view of the camera; the weapons were appearing wherever the character had last been visible on-screen, and stayed there until the next time you looked at the player who owned each weapon)
I’m really happy to have this update out for everyone to play with! Getting our AI systems to work reliably in parties was surprisingly tricky; this one is literally the third full implementation I did of the Parties feature, and the first one that doesn’t terrify me to think about trying to maintain or extend in the future!
Please let us know if you encounter any issues with the new Parties functionality or with the new game assets, or with anything else in this update!
Next stop, the Combat 2.0 update!
系统常用运行库https://www.lanzoux.com/b0bwqvazg密码:dkw8
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