游戏介绍:
《奇迹时代:星陨 Age of Wonders: Planetfall》是一款全新策略模拟类游戏,从好战的先锋到骑恐龙的亚马逊战士,再到集会的机械丧尸,您可以从六个独特的阵营中选择一个来建立帝国。运用您的聪明智慧、军事力量和外交手段,逐个完成每个阵营的任务,在探索行星废墟和邂逅其他幸存者的过程中,揭开破碎文明的历史。通过深入的单人战役、随机小规模战斗地图以及在多人游戏中与好友对阵,一路作战、建设、谈判和改进技术,最终实现乌托邦之梦。
游戏特色:
战术回合制科幻战斗
在激烈的回合制战斗中完善您的作战策略,体验众多阵营、定制部队和可破坏场景。
探索丰富的科幻世界
当您揭开没落银河帝国的历史时,会发现什么秘密呢?探索苍翠繁茂的景观、杳无人烟的荒原和杂草丛生的大城市,揭露星际联盟的命运。邂逅敌对阵营,在废弃的地方探索早已被人们遗忘的隐秘技术。
建立行星帝国
结合技术进步和社会发展,引领殖民地的未来。您是否会创造一个环境优美的乐园或一套完美的军事秩序?
多条走向胜利的道路
通过征战、外交或末日技术,实现最终目标。
多种游戏模式
深入的单人故事战役,再加上随机地图的生成,为您创造无限可玩性。在小规模战斗模式下尝试新的游戏风格,并以自己选择的方式(在线、热座和异步)展开多人游戏!
最低配置:
需要 64 位处理器和操作系统
操作系统: Windows 7 SP1, Windows 8.1 or Windows 10 (64-bit versions)
处理器: Intel Core i5 (3rd Generation) or AMD FX Series processor (or equivalents)
内存: 6 GB RAM
图形: nVidia GTX 650Ti 1GB or AMD Radeon HD 7770 (or equivalents)
DirectX 版本: 11
网络: 宽带互联网连接
存储空间: 需要 20 GB 可用空间
声卡: DirectX Compatible Sound Card with latest drivers
推荐配置:
需要 64 位处理器和操作系统
操作系统: Windows 10 (64-bit)
处理器: Intel Core i5 (7th or 8th Generation) or AMD Ryzen 5
内存: 8 GB RAM
图形: nVidia GeForce GTX 1060 3GB or AMD Radeon RX 570 4GB (or equivalents)
DirectX 版本: 11
网络: 宽带互联网连接
存储空间: 需要 20 GB 可用空间
声卡: DirectX Compatible Sound Card with latest drivers
游戏视频:
游戏截图:
说明:winRAR解压,安装游戏记得全英文路径,关杀毒软件哦。
steam:https://store.steampowered.com/app/718850/Age_of_Wonders_Planetfall/
定期更新 来自:Age of Wonders: Planetfall 已发布 8月26日周三 Age of Wonders Planetfall – Diplodocus 2 Update v1.303
We hope you’ve all had a great summer. At Triumph HQ we’ve been hard at work on the next Expansion and while that’s coming along swimmingly , we’ve prepared a ‘Welcome Back’ Update. The focus of this update is on various crash fixes, optimizations and addressing issues reported by the community.
During the summer break Age of Wonders – Planetfall also celebrated its 1 year anniversary, and while it passed quietly, we’ve had a great year. We want to thank you for all your support and we’re excited for what is coming up! Enjoy, commanders!
- Fixed an issue where combat would hang after a battle where the player is attacked in hotseat mode with combat retry disabled
- Fixed a crash caused by a temp unit dying on new turn starts
- Kir’ko Outpost orbital icon fixed
- Vehicles of units with stagger resistance now also give it to the hero equipped with these vehicles.
- Fixed an issue where hero special abilities would disappear when they got into vehicles
- Fixed an issue where the Quartzite Worms had animation issues when moving, they pop up and down mid-run.
- Fixed an issue where Hero skin material looked very red when selecting a hero at first.
- Fixed Tactical Operations that weren’t benefiting from the Technologist Doctrine
- Fixed certain conditions bypassing Immunities
- Emissary doctrine now correctly only applies to influence rewarded from quests
- Fixed units not evolving when they reach prime rank by sitting on an anomalous site
- Fixed a rare case where attacking an army next to a sector base or colony wouldn’t trigger battle within the base or colony
- Fixed an issue with health regeneration bonuses being listed multiple times in tooltips
- Targeting Array duplicate text fixes
- Fixed an issue which would cause the game to not be able to access installed mods
- Fixed an issue where reprocess colonist would only give 2 turns of extra income, instead of 3
- AI Shakarn units now use the correct mod template icons.
- Shakarn’s Tactician: Cooldown reset abilities now work on the One of Us All Along ability; Fallback can now heal adjacent targets.
- Shakarn (Un)happiness banners no longer use the Kir’Ko banners
- Fixed an issue where only one version of a propaganda broadcast could be active in a battle at once. Now each player can bring their own copy.
- Mirage Unit now correctly gains stagger resistance when it activates its defense mode while equipped with the Spatial Acceleration Sails
- Fixed a skinning issue on one of the ‘Legs’ options
- Fixed colony militia doctrine not properly scaling with the number of garrisons the player has built.
- Added chance icons to the Path of the Chimera Psi-Fish mod
- Eater of the Dead’s Punishment is now 12 range 4 hex AoE instead of map-wide
- Bouncer: Bullet Spin now correctly has str 12 bleed chance when equipped with the Flechette Ammo mod
- Carbon Glaive now correctly counts as a Melee Weapon
- Voidbringers Leviathan Resuscitate Thrall now correctly heals for 50%
- Voidbringers Leviathan no longer gets Maternal Rage when a Thralled Psi-Fish dies
- Flowering Node can no longer spawn from the Pandora Portal
- Compelling Presence on the ascended teacher now correctly converts the mind controlled unit into a colonist
- Es’Teq Confiscator now correctly states it can be applied to any unit.
- Es’Teq Conduit now has a PFX; Now correctly says it can be applied to any unit with an Essence Drain ability.
- Quintessence Ark can now just heal itself with Sacrament of Vitality
- Aegis Tank’s attacks are now considered Sonic and can use Sonic upgrades
- Superheated Plasma Actuators now has the correct price when equipping it on a Hero
- Echo of Despair Sinister Chorus no longer applies to mindless units
- Doomsday Level 3 should now correctly apply Daemons to Compromised units.
- Hacker – Scrambling Virus: Accuracy settings allow it to miss if the unit is blinded
- Hero Skill: Electrification Subroutines now correctly affect psionic attacks
- Fixed an issue where Quantum Avatar could teleport static turrets, causing a crash
- Bio-Spores Hyper Aggression: Cooldown increased to 3 turns; Buff duration decreased to 2 turns.
- Firearms mods Incendiary Ammo now correctly states the adjacent damage (50%); Burning applied by the splash no longer affects burn immune units.
- Firearms mods Kinetic Phase Modulator now correctly says it bypasses 3 shield on the ability tooltip, when equipped
系统常用运行库https://www.lanzoux.com/b0bwqvazg密码:dkw8
资源来自于网络,版权属于作者,仅供交流学习,如喜欢,请支持正版。