游戏介绍:
《死亡西部 West of Dead》是一款动作类 Rogue游戏,1888年,美国怀俄明州炼狱。硝烟与黑暗四处弥漫,罪恶与惩戒屡见不鲜,温迪戈与巫师随处可见。这个世界脱胎于众多亡灵的记忆、文化与信仰,变幻莫测,混乱不堪。一位亡者再次苏醒,记忆中只有一个黑衣人的身影。亡者的种种行动触发了一系列的事件,造成了一些神秘的后果。
最低配置:
操作系统: Windows 7
处理器: Intel i5-4460 CPU / AMD FX-8350
内存: 4 GB RAM
显卡: Nvidia Geforce GTX 1030 / Radeon RX 550
存储空间: 需要 1 GB 可用空间
推荐配置:
操作系统: Windows 10
处理器: Intel Core i5-9400 / AMD Ryzen 5 3400G
内存: 8 GB RAM
显卡: Nvidia Geforce GTX 1060 / Radeon RX 580
DirectX 版本: 11
存储空间: 需要 1 GB 可用空间
游戏视频:
游戏截图:
说明:winRAR解压,安装游戏记得全英文路径,关杀毒软件哦。
steam:https://store.steampowered.com/app/1016790/West_of_Dead/
设置中文:主菜单->OPTIONS->LANGUAGE->SIMPLIFIED CHINESE
定期更新 来自:West of Dead 已发布 7月30日周四 v. 0.9.23 Patch – More Quick and More Dead
We hope you enjoy it, and continue to enjoy West of Dead. Thanks for your feedback!
Quality of life improvements
We’ve focused on making the game more accessible, smoother and easier to control and to smooth off ‘snags’ that interrupt game flow:
PC Only Customisable Controls! We’ve added Customisable controls for Keyboard and Mouse.
Sticky Cover – We’ve looked at the difficulty that some people have had getting around corners of cover. This is now easier, and the cover is also generally a little more ‘sticky’. If that sounds like it’s going to be harder to exit cover in a hurry – we have replaced the dive out of cover with a new *slide* which can instantly be chained into a further dive.
Balance – Increased Shotgun ranges by ~2m, so that they remain useful in early and late run
Heavy enemies are rebalanced (generally slightly nerfed), these were causing some real spikes in difficulty (and deaths) so we’ve mixed them in more nicely.
Unlocking GUI list is faster, and sorted. This should make unlocking quicker and simpler.
Lost souls look even more sad than before – we’ve given them a new animation, hope you like it.
Shopkeeper no longer takes control of the camera when you leave!
Snappier aim animations when shooting from cover. Sometimes, people would find shooting from cover was ‘snagged’ with the gun firing before it was aimed properly, now fixed.
If you have completed chapter 4, it no longer displays that at the start screen.
Boss doors open earlier after fights, letting you crack on with the rest of your run.
Status effects are not applied if the character is invulnerable, this should make the game feel more fair.
If the hero becomes trapped, they won’t receive 2x damage. This will still happen to enemies, so use those traps when you unlock them!
Swarm enemies no longer insta stun the hero, they will still slow him though.
New hero *Trapped* animation, so you know what is going on more clearly.
Dropped Mines do more damage based on your resourcefulness level.
Slightly sped up text animation.
Charms
Charms are now revisited to make sure that they are more evenly balanced and generally more useful. Every charm should be exciting to find and use:
Aggressor’s Charm: Buff – Recover health back in 2 hits, not 5.
Defender’s Charm: Slight Nerf – Recover health in 2 seconds, not 1.
Jester’s Charm: Buff: Stronger reload strength and duration
Prospector’s Charm and Seer’s Charm: Buffed – significantly increased find rate
Gunslinger’s Charm: Buff – higher general reload adjustment
Barman’s Charm: Buff – 50% Additional health recovery from item consumption
Visuals and Performance
By revisiting our rendering tech, and our in game assets, we’ve streamlined the title, making it both prettier, and smoother!
New Post Effect pipeline, faster, and with a smoother finish!
Optimised art assets, meaning smaller package, lower memory overhead and better performance!
Disabled additional effects when culling such as torches for a performance boost
Fixes:
Hero can no longer punch or kick enemies through walls
Camera is more stable
Panel elements no longer overlap button prompts on pickups
If you had previously missed out on the trophies associated with defeating the preacher or injustice – these will now be retroactively awarded. (#1519)
Creeping gold doesn’t trap you in place on hurting you – thanks for your feedback!
Fixed the ‘can’t pick up health potion’ bug.
Outlaws no longer get stuck in tantrum mode
Decoy ability no longer trips up hero movement
Reduced frequency of game saving for no good reason
Can no longer dive through righteous souls
Localisation:
Korean and Simplified Chinese now supported
(#1481) Polish Localisation fixes
(#1492, #1478)German Localisation fixes
Italian Localisation fixes
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